Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks for playing and your feedback! Now I know levels I made are just too hard. Except timer trigger introduced in World 1-2 there shouldn’t be new mechanics to learn. But I still don’t know why World 1-2 is too hard. Maybe vital items are not visible enough? Timer switches are not so obvious? Who knows? I need to find out :) I had a lot of plans like making temple level with a lot of dangerous traps like moving walls, spikes and pattern based laser beams. I wanted to introduce basic enemies too. But, you know, it’s game jam and you have to cut things down in order to make playable game before deadline. Maybe in post jam version :)