Hey Retro! The game was made in UE4. The snow deformation was made using a scene capture and render targets. Here's a great article by Tommy Tran that'll get you started: https://www.raywenderlich.com/5760-creating-snow-trails-in-unreal-engine-4
Hey Retro! The game was made in UE4. The snow deformation was made using a scene capture and render targets. Here's a great article by Tommy Tran that'll get you started: https://www.raywenderlich.com/5760-creating-snow-trails-in-unreal-engine-4