Something wrong happened with the order of room layers. Try moving the layers around. The layer with object setup should be below the wall tiles.
Viewing post in Ultra-Fast 2D Dynamic Lighting System [GMS 2] comments
Yes i see but look :
All is good for me i think in order because if i move the configuration instance layer like that :
With instances containe light and blue wall , and instance_1 contain : obj_setup.
with that configuration you can see light no render, tiles is directly lite at 100%.
Do you know why ?