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(+1)

Never seen a skeleton factory before in a game, very interesting setting. 

Not sure if it was a glitch but thrown enemies would often fall through the belts. I think it's more interesting if the player can take the conveyor belt to their advantage and throw skulls in such a way that they return to the player.

Nicely polished as well. Good job.

(+1)

Thanks for the feedback! Usually the skeleton was supposed to stay on the conveyor belt and I wanted to add a way for players to switch the movement of the conveyor belt, but I was low on time sadly.