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Truly the Dark Souls of caves rd games!


For real though, is it weird to say that this doesn't feel like one of your environments? I know it isn't, but still, it just makes you appreciate even more the tight little experiences, filled with landmarks and points of reference, and above all, overall flow to the game that the other entries in this "series" have.

 While I feel like I could go to the Fushimi Inari shrine, or Castle Rock Beach and know exactly my way around, in this one I just felt completely lost at all times, and I feel I won't be able to make a mental map of Syon Park anytime soon!

Low key, it made me feel like a lost kid scrambling in order to find its parents or something of that sort, feeling which is actually accentuated by the fact that the "main scenario" is at night... while a downpour is occurring... I mean, if you remove the tracks playing in the background, we start to enter into horror territory here hahaha

Still, beautiful as always, especially during the day.  

In the end, I actually don't have anything to say really. I just realized how cosy and tight the other experiences are, and for some reason felt like sharing my thoughts :P

Can't wait to re-experience the Alps from the comfort of home though, that is, if that project is still going strong, and if it is, best of luck! 

(+1)

it's smart of you to pick up on that, I didn't actually create this environment, I just wanted to put my spin on it and make it into a game. Thanks for the kind words about my experiences and yes the new projects are going well! it just might take a bit longer than expected

I wouldn't really call it being smart, I mean, you mention it in the first paragraph hahaha That said, happy to hear development on future projects is going well. Can't wait!