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Tile smasher like breakout? Or do you have something else in mind?

It will certainly have quite a unique style with the watercolor art!

Watch out with making the game too bright, watercolors tend to have a lot of white space in them which doesn't always translate as well to computer screens. You can add a very subtle beige paper texture overlay to the game screen to break up the overall brightness just a tiny bit.

(+1)

A bit like Breakout, but instead of ball bouncing back and forth you fling it towards the tiles, which have power ups and stuff. There is also a mechanic where you get to uncover each illustration to get those juicy details.

That's a super good tip with the paper texture, thank you!