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This game uses the storytelling method of exploration as it takes place on a long path with many optional interactions on each screen. I would say the method was effective at communicating the story but one comment I have is that since none of the interactions are required, you can end up reaching the end without knowing what happened in the story which I ended up doing my first run through. This is not a bad thing necessarily but is something to consider.

Overall, the game looks nice and the story is interesting when you are not me and skip it out of curiosity.