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I like that the hero-ID changes if the game gets replayed, while textbased games sound cool in general (the main-screen's "here" could probably being re-nicknamed to e.g. "start"?) & I like the itch's theme, font and greyish-white-black colours outside of the game, anyway inside it looks cool so far too. Also e.g. the text-hovering coour changes there.


The choseable nick being cool, probably as in-game field than pop-out section? While "input" in html seems to visually vary if borders being transparent, depending on the used device, I guess btw: I'm using a windows8.1-laptop with basilisk-browser when playing "Super University".


I like the back/continue-button (maybe as suggestion there: adding a hint, like a keyword ...to go back to step xy, than just "undo", etc?) how about e.g. getting back to specific chapters than for each selected reply?


btw: reputation and ranking at the game's end-scene sounds like a cool feature. Those could probably getting visually more highlighted e.g. in font-type, size, or comparison to the next reachable rank, or ever thoughts of a scoring-textinfo in points like zero to nine = rank yx, ten to 19 = etc.?

(+1)

Thanks so much for playing, as well as all the helpful feedback! I made this back when I was a student at University in a game writing class. Not sure if I'll revisit it for changes/updates, but I'll definitely take your comments into consideration when I create more games :D