I think you did a really good job for this to be your first game. I got spooked by the cardboard dude. And the corporate world dark humor was PERFECT. The atmosphere was SO unsettling. I will say the low turning radius my character had made turning a little difficult and the small hitbox to activate the button when I had to escape the robot, BUT I DID MAKE IT OUT, so it's not impossible, and it felt rewarding. Like really rewarding. The story was weird and didn't make sense when it was over, but I feel like that's the nuance of a lot of indie games, being weird and nonsensical. It doesn't need to make sense. Just have fun. Anyway, good job Geoff! I hope to see much more from you!