Does the character feel sluggish? Is it fine for the character to feel slow if upgrades will eventually make the character feel better?
-I think the character feels sluggish due to the framerate that the run animation is played at. I don't think the speed of the character is necessarily a big problem especially if he will run faster in the future. The camera is also a bit zoomed in as I did not see where I should go or where enemies were moving from.
Can you see the game becoming too difficult? If so how do you think we should balance it?
- With the cat's ability to decimate all the enemies instantly I don't think it will be difficult. I see no need in the towers at all. I do think if you change the way the cat destroys enemies it will be a lot better. i.e. shoot a projectile or have a cooldown on its instakill.
Are there too many enemies? How many unique enemies do you think there should be?
- not as of now. I think it would be nice to see enemies that run faster or perhaps break from the pathing?
Turrets
What upgrades to the turrets do you want to see?
-I would like to see turrets fire faster and have more of an impact on the game.
Is the firing speed good for the number of enemies? - I didn't see the tower's fire at all.
How many unique Turrets do you think there should be? - make like two or three turrets with easily distinguishable designs.
How many Turrets per X path squares of the path should there be? - I am confused by the question. Are the turrets’ sliders easy to use?
- Not at all. The titles on the sliders did not give me any indication of what was happening or what it was affecting.
Is the pathing good for the Enemies? -yes, It worked really well.
What kind of improvements should the Enemies have?
- Maybe add some variety in speed or pathing?
Is this cat chonky enough?
- Idk about chonkiness but I do like the design of the cat. I think he is designed well and looks good. When shooting with the main cat do you see any improvements? If so, what are they?
- It seems like the cat is able to destroy the enemies too easily. I am able to just click on all enemies and kill them instantly. I think there should be a projectile or a harder way to hit enemies.
Is the movement of the cat coherent?
-I think the frame rate on the animator is too quick. It is hard to follow. Though I loved the sprites when just aiming around.
How are the cat's movement?
-I think its animation is too fast for the speed that he runs at.