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Does the character feel sluggish? Is it fine for the character to feel slow if upgrades will eventually make the character feel better?

 -I think the character feels sluggish due to the framerate that the run animation is played at. I don't think the speed of the character is necessarily a big problem especially if he will run faster in the future. The camera is also a bit zoomed in as I did not see where I should go or where enemies were moving from.  

Can you see the game becoming too difficult? If so how do you think we should balance it? 

- With the cat's ability to decimate all the enemies instantly I don't think it will be difficult. I see no need in the towers at all. I do think if you change the way the cat destroys enemies it will be a lot better.   i.e. shoot a projectile or have a cooldown on its instakill.   

Are there too many enemies? How many unique enemies do you think there should be? 

- not as of now. I think it would be nice to see enemies that run faster or perhaps break from the pathing? 

Turrets 

What upgrades to the turrets do you want to see?

 -I would like to see turrets fire faster and have more of an impact on the game. 

 Is the firing speed good for the number of enemies? - I didn't see the tower's fire at all.

 How many unique Turrets do you think there should be? - make like two or three turrets with easily distinguishable designs.  

How many Turrets per X path squares of the path should there be? - I am confused by the question. Are the turrets’ sliders easy to use?  

- Not at all.  The titles on the sliders did not give me any indication of what was happening or what it was affecting. 

 Is the pathing good for the Enemies? -yes, It worked really well. 

 What kind of improvements should the Enemies have?

- Maybe add some variety in speed or pathing?

Is this cat chonky enough? 

- Idk about chonkiness but I do like the design of the cat. I think he is designed well and looks good. When shooting with the main cat do you see any improvements? If so, what are they? 

- It seems like the cat is able to destroy the enemies too easily. I am able to just click on all enemies and kill them instantly. I think there should be a projectile or  a harder way to hit enemies.

  Is the movement of the cat coherent?

 -I think the frame rate on the animator is too quick. It is hard to follow. Though I loved the sprites when just aiming around. 

 How are the cat's movement?  

-I think its animation is too fast for the speed that he runs at.