How was sneaking?
- It worked well, The "enemies" did not see me unless I was in their cone of vision. Though It was hard to tell that they did see me beside the fact that they would chase me.
Was it intuitive?
- Yeah, I thought that the cones of vision tell you instantly what the concept of the game is. And barring the known bugs it is impressive to see the lighting effects.
I would like to see the whetzel characters be hidden until your cone of vision sees them.
How was whetzel detection (ex. range, the accuracy of detection)?
- I think the cone is too small, you really have to want to be caught to get caught.
Do you like your move speed?
- Yes, I think the slower speed works well for the sneaking aspect of the game.
What do you think of the map size?
- I think that the size was good, big enough to feel like im moving around plenty, not big enough to wear it was daunting on where to go.
What skills would make it more fun? More challenging?
Did you like the music and volume level?
-great part of the game was the music. Had a cool vibe and added to the sneaky atmosphere.