bravo on a job well done so far. for a game that was built from the ground up for VR and was just released it looks great.. unfortunately i cant say how it plays at this time as i cant purchase it right now.. will update at a later date to provide this feedback..
just by watching that trailer i love how the player can also interact within the battle besides the standard monster attacks. looking forward to purchasing it next payday.
great job so far.
*Update*
03/04/2021
As i mention before 2 weeks ago i just got paid and purchased the game... lol i ended up playing till my quest 2 died..here is my experience so far.
so i ended up playing the intro multiple times to look at the 3 starting monsters and decide which one i wanted based off the looks and the stat differences...after i selected and captured the starter monster i noticed that there is a rarity for the monsters..not sure what benefits have poor,normal, and best brings...unknowingly i am trying to get the best rarity of each monster..
unfortunately its harder than i thought to capture the monsters with the best rarity, as you only know the rarity after u capture them...( maybe if there was a way to know during the battle what rarity the monster were i would use more capture cartridges)
at first i was kinda bummed out that the monsters don't re spawn , however i noticed that changed after entering a new area which is nice as i can grind my monsters levels...
( what would be nice is to be able to select what the monster will do as normal and then select what i can do to either assist in battle or buff the monster before my turn is over. for example i want to heal my monster and have it attack the enemy all in the same player turn stuff like that)
this is my review so far hopefully i didn't spoil anything.
thanks for the hard work