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I really like your hand-drawn mummies! The gameplay format reminds me of Legend of Grimrock. I did encounter the walking-through-walls thing, but that was the only issue I found. I think starting with a blank minimap and having to fill it would work well, in addition to maybe having hazards, traps, items etc. within the dungeon to encourage paying attention to the first person view over just using the minimap to zoom around. Overall though, a cool game!

Thanks for feedback! You have right, gameplay mechanics is based on classics dungeon crawlers ( from which LoG takes many solutions).
I think, I'll stick to this project after the jam, and hopefully many from your features lists will be added. Funny thing whit this wall-collision-bug, I can't encounter it, and have no idea where it comes from :) But I'll fix it.
Cheers!