Thanks alot for the feedback. We will definitly consider adding more control over the rewind mechanic. It's supposed to limit the character in regards to his actions (invisible doggy leash if you will ^^) and also serve as an easy option to rewind back to the start once you accomplish what you need to. There were more ideas around that mechanic that we thought to implement, but as you mentioned, time constraints stopped that :). We are currently considering what we'll change when going forward developing this game and this is exactly what we want to hear :D.