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I am incredibly confused about multiple things in this game. (Please Dev, read all of my criticism)

There is very little explanation as to what the goal in the game is, there is a stress meter that goes up when you're working and down when you look at kitten pictures, okay understandable, however you can click the cats a seemingly infinite number of time so that the stress meter becomes completely obsolete. The programming system is just clicking randomly on a keyboard 50 times and getting 69 (nice) exp each time. WHAT IS THE EXP FOR?! WHY DOES IT GIVE ME AN OPTION ABOUT WHAT TO DO IN PROGRAMMING WHEN IT MAKES NO DIFFERENCE? A suggestion is to give the player some sort of exp meter that monitors your progress, and when you level up, you gain access to new types of programming with different mechanics, or cosmetics that make the game more entertaining. There is a large amount of potential in this game idea, so please don't  waste it in a boring clicker where there is no end in sight, take chances! Try to learn something new! And please don't use a game jam to excuse posting a mostly lackluster clicking simulator, as there seems to be absolutely no relevance to the theme anywhere in the game. I hope you can grow in the future and try to learn something new. I hope to see you as the developer for one of the most prominent simulator games in the world. I hope that you take this criticism to heart.

Sincerely,

Michael (AngryOwl72)

(+1)

first of all, thanks for the feedback.

second, i think you didn't get the point of the game. the goal is to pump the numbers up,.. and with that i don't mean only exp and progress of your project but also, of your stress. it resembles the struggle and stress of being a developer. and if you pump your numbers high enough, the theme will kick in. it may be not as good as others took the theme (i already acknowledged that) but it atleast makes a ending that uses the theme of the jam.

third, this is just a prototype, so if it would be a proper game you would definetly have to unlock the programming languages and projects. but this is just a prototype so it isn't meant to be a fullblown game with a lot of stuff.

i hope this will explain a few things about the game, and maybe you don't find it any beter. but atleast you now have a better understanding of my reasoning with this game

Alright, fair enough