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Awesome game!

I liked:

  • The concept of having to build up size to break wall, that escalates the difficulty of maneuveringthe level. 
  • The art is simple and easy on the eye. It has a nice charm to it.

I disliked:

  • The ball goes off-screen to the sides and is sometimes hidden from view due to the trees.
  • The balls to pick up don't stand out and there is no feedback besides a slight size increase and number upon pickup.
  • The floor details were non-random. The non-textured walls. 

Also, sound makes a huge difference. I know it's a super obvious one. I added it last minute because eh, but it really would have been nice as a feedback for the pick up.