Awesome game!
I liked:
- The concept of having to build up size to break wall, that escalates the difficulty of maneuveringthe level.
- The art is simple and easy on the eye. It has a nice charm to it.
I disliked:
- The ball goes off-screen to the sides and is sometimes hidden from view due to the trees.
- The balls to pick up don't stand out and there is no feedback besides a slight size increase and number upon pickup.
- The floor details were non-random. The non-textured walls.
Also, sound makes a huge difference. I know it's a super obvious one. I added it last minute because eh, but it really would have been nice as a feedback for the pick up.