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I was pretty confident about my skills for a few minutes, until one QTE finally got me.

One note about that: the fact that QTE are placed completely randomly (it seems), most of the time they end up not blocking the player path. If you want to keep going with this project, maybe you could place them (or some of them) specifically to block the path. Even maybe sometimes forcing on purpose the player to choose between complicated jumps and a QTE?

Thank you :) Because of the spawning mechanic of the game, the position of the trees is completely random. They're biased towards the centre, but not by much, and if I came back to this game I'd change this a bit