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(+2)

I had a lot of fun with the battles in this game, it was like playing rock-paper-scissors in a way. Despite that, you still gave leeway for players to win even if they made a few mistakes. Great job with the variety of each dungeon as well. Dying still allowed you to retry from the nearest "save point". The hardest part for me to understand was the poison swamp area. I managed to clear the last part with just guesswork.

Although I could guess the meanings of a few words, I couldn't fully understand the story during the game (it was still pretty clear what happened in the end anyway), so I can't fairly rate the story-telling. Not my kind of story, but I feel it's very well thought out, just like the rest of the game. Wish you had an English translation or a text file of the French text so that I could stick it in Google Translator. ;)

Great job with this game! :D