I don't understand why you can't make combos by kicking different enemies, thats the usual.
Quite entertaining, still need a little bit polish on the sprites but I liked them even so, I loved the scenario, quite simple but very original.
And Meiling, well, I don't get why she can't kick to the left, it's unfair since one of my strategies is to wait an enemy to shot and then surround it and attack it from behind, but, its even harder since you have to wait or make them attack you from your back, its just a nuisance.
Seija's boss fight could be simpler if you add some fairies to kill and get your special replenished, its not simpler, it just adds some challenge and reward at the same time.