aw yes someone else thought to make a touhou plane game and it was in the same jam even
I actually haven't played many (any?) flight simulators, so learning the controls for this took a bit, but it was pretty fun to fly around once I did. Had difficulty with Marisa turning especially - I guess the idea is to start yawing left/right with A/D, roll slightly with left/right arrows to point Marisa's up axis into the center of the radius of the turn, then simultaneously/gradually pitch the nose up while continuing to yaw to execute the turn? (...now that I write it all out I have no idea how I figured that out purely by feel but it's given me a newfound appreciation for fixed-wing aircraft pilots) VTOL flight control was also tricky (on mission 2 I missed the first goal ring and spent about 5 minutes figuring out how to back up so I could fly through it; also spent a lot of time oscillating power between 0% and 100% to find the right altitude for flying through rings) but I did crash less somehow.
That said - after figuring out the controls/clumsily making my way through the mission courses, jumping into free flight and doing low-altitude laps and sharp turns around the village and SDM buildings as Marisa felt super rewarding.
Other stuff:
- The new version is definitely easier to control - initial version feels much less sensitive and more prone to losing control/crashing (at least based on trying the Marisa tutorial there briefly).
- Hair/clothing movement was a nice touch, and helpful for indicating Marisa/Reimu's orientation and direction of movement.