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The game has good mechanics and pretty cool atmosphere but the movement is hard to gauge . This might become less of a problem the more you play but from the start the game throws many hazards and forces you to go back to the start of the room making losing at the very end frustrating. If that's what you were going for then you succeeded. Otherwise, my recommendation would be to allow players to ease into the physics/mechanics by putting one or two hazards at a time to get the feel of it.  Still, it is a nice looking and sounding game.