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(1 edit)

So I played the fixed version, but I wasn't too sure what to do. I captured a Gluon but I wasn't really sure what to do with it since the goals aren't very clear in-game. It's cool being able to move in all directions and be surrounded by a galaxy, but it also means that I'm not really sure where to go next. Also the mouse sensitivity disoriented me. While I couldn't figure out the gameplay, the art and sound track were great of what I played, I liked the feeling of floating in space and the cover art is great!


(also the formatting of your itch page is top notch, might cop ngl)

(+1)

Thanks for the feedback ! :) 

It is intentional as a discovery goal-free game so you are supposed to find by yourself. Yet I understand you because I didn't had suffisant time to make the experience  as playable and enjoyable as originally planned. 

I will make adjustment updates and bugfixes today and this week though :)

(Spoiler alert) gluons can bound to quarks if their color (or anti-color) match, then you can bind quark together if they are of pairing colors, then I stop there for the spoil and invite you to check Wikipedia on how a nucleon is made :)

(+1)

Ah okay, in that case it might be good to give the player a tutorial on how each of these atoms looks, since even if I went on Wikipedia and knew how a nucleon was made, I wouldn't know what that visually translates to in the game

But how would you make it clearer when it already shows you the name and color of particles when you select them, while keeping a non-guided discovering vibe ?