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Cool game, a lot of it felt incredibly intuitive, particularly the boxes, which I didn't even read the tutorial and was able to figure out with absolutely no issue at all. The puzzles were simple and easy, yet didn't feel contrived or meaningless, you still needed to think and plan how to go about something, rather than being able to immediately recognise the exact course of action you ned to take. Artstyle was also nice, everything being immediately recognisable and once again, intuitive. That said, I feel like the control scheme was really off in places, particularly with the button mapping and the way that you had to hold down the space bar to look in a different direction, and I feel like reworking it slightly would go great lengths to make this an even more enjoyable experience. Great job :)