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(+4)

That was a very pretty game.  The music and the graphics are really good, and I like that the music changes depending on which area you go to. I can tell you guys put a lot of effort into the map as well, and it really shows.

I actually felt like the map was too big though, it's very easy to get lost, especially when finding the hidden passages. I also thought some parts required too pixel-perfect precision to navigate around. I'd add an arrow marker next to the player that shows where the nearest lantern is, because it's really easy to miss them if they're just below or to the right from a branching path. I would also add in a visual indicator that shows the cooldown of your burst attack.

Great work overall, the story is really charming and I managed to beat it.

Thank you for your feedback! We'll try looking into making the map more recognizable when the game jam is over