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It sadly does not work on WebGL, but perfectly works on the Standalone versions!

using dremlo? ;-)

Yeah ;)

(1 edit)

For the next WebGL build of yours, you need a ssl connection to be able to open a Webrequest from a Webbuild (at least on Itch.io). There are some comments on the dremlo side telling you to send an email to Carmine and donating 5.- then your highscore will also work from android and webgl (once you updated your URL) ;-). Worked for me in my game (altough I fucked the text input (for the name) up soooo it only works in the computer builds... so fail? ^^ Have to fix that after the jam

(+1)

I know I know, one of my games has a leaderboard with an SSL certificate ;)