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(+1)

Very original idea. Bar scene gives reminds me of some games I played as a child, pleasant memory :)

My first and second patient died, because I didn't know what I was supposed to do. I suppose I should read the description, but some UI in the corner with tools and keys could be useful and easy to implement.

I enjoyed the story in dialogues, but pixel font is hard to read. I would recommend using regular font for longer texts, leaving pixel only for titles, names and other short text labels.

As for the 'drag and drop'. I have not created anything like that myself, but if you had issues with it why not just remove it? Simply clicking on organ could snap it to mouse and then clicking again would drop it. Whatever is easier and faster is better for a game jam :)

(+2)

Thanks so much for the feedback. Yea,  I think a simple WASD and the tools there assigned too is a good call for the UI. Also, I wish I would have thought of your suggestion about the drag and drop at the start of the jam lol. Thanks for playing!