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Nice platformer. I haven't seen one in this jam yet.

I like how fast it is to restart the level, gets to gameplay asap :) But at the same time on second level I did not see spikes and died like 10 times :D Something as easy as changing node modulate color to red would make it stand out a lot more.

Even though you used kenney art assets, you've put them together nicely. It's very clear what you are supposed to do and which buttons to use (I didn't read the description)

If you are interested in making platformers and are not afraid of math, I recommend checking out this presentation on jumping in platformers. It's a great start if you would like to create your own platformer controller.

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I am new to Godot and was not aware of I could change the color via the modulate function. It sounds like a function that could be used for make things (like the spikes) to stand out a bit more.

I have already watch the  GDC presentation that you recommend. It is nice talk but I never tried to apply what he talks about (at least not yet)

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modulate is actually a property and you can change it from editor here:

Godot is great. I feel in love with it right away. Good luck with your future projects :)

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This is exactly why I join jams. To learn more about Godot :)

Thanks