I enjoyed the clever twist on the tower defense genre! Initially I solved them by thinking 'what would be the most efficient placement for this tower' in terms of coverage of tiles, but later on the puzzles became more about timing. The simple graphics are nice and I enjoyed listening to the music! One thing is that I would make more puzzles that elaborate on the theme, more that require you to stack the towers rather than play around with the timing. Also, I don't know what to do about the Rng bug with the squares but it wasn't game-breaking, if one square got loose I would just press play again. Otherwise it was very enjoyable! Thanks for showing up to the stream earlier!
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Thank you for the detailed feedback! :)
I enjoyed listening to the music!
Haha, are you sure that wasn’t just music you had playing outside of the game? The game doesn’t actually have any music! I was planning on making some music (and I actually did) but it sucked and I didn’t want to have to force players to endure it
One thing is that I would make more puzzles that elaborate on the theme, more that require you to stack the towers rather than play around with the timing.
I completely agree! I noticed this myself while developing the game
Also, I don’t know what to do about the Rng bug with the squares but it wasn’t game-breaking, if one square got loose I would just press play again.
It’s game-breaking to me ;) Some people weren’t aware of the bug so they assume that the game is just broken which doesn’t look great in a game jam setting. I plan on making the game turn-based (to a degree) to eliminate this issue (another streamer actually suggested this)
Thanks for showing up to the stream earlier!
No problem! I had fun :)