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Couldn't agree more on the events. They were sadly the next thing on the list to be done, but there wasn't enough time to create them. I had a few ideas in the works, but it'll have to wait until the next one.

Ooo, that is a really interesting way of approaching it! You could have limbs being dead/alive and the more you have alive the more points you're getting. (That last part is already in there, although not conveyed overly well).

Thanks so much for playing the game!