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Remarkable gameplay and commentary. I had a great time watching your video and seeing how you were able to quickly come up with the correct strategies for how to beat the game as smoothly as possible. So smooth in fact, that you actually didn't even know that there was a bad ending to it. You were already ready to cheat death and knowing that the desk is the only way to survive, you were prepared. The player's boss telling you your work was done and that you may go to sleep was a cue for you to look left and press on the bed next to you, ultimately leading to a quite obvious, yet gullible death on behalf of the player. 

I appreciate you for the amazing feedback. I also noticed that you were able to understand the key mechanics of the game, despite you not being the designer. You realized the importance of the lamp and how it drives the killer away, saving you a lot of accumulated seconds from hiding under the desk (the game does have a time limit). 

The small additions to the game you mentioned are things we definitely have and will continue to consider. For this game however, we decided to keep it nice and simple, easy, and straight to the point.

Kyle -> Kyl was not a typo. We wanted the player to not only be aware of external sources (that being the top of the paper), but also how Kyl T. Knight is quite literally implying (if you say it fast enough) that you will be Killed T'Night (Sounds similar I guess.. Kind of?) 

Nonetheless, thanks so much for playing our game. We hope to create more content and see you again!  

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I think the fact that I caught on to the strategies fairly quickly was serendipitous. I was pressing the Ctrl key several times to look away from the paperwork in the beginning. When I initially pressed Ctrl, it didn't do anything because the game froze for a moment. So when I pressed it a couple more times, the game "caught up" which then exited the paperwork screen and made the character hide. I was about to leave from underneath but it turned out I just hid in time because the killer showed up shortly. That's when I pretty much figured out what was happening. The instructions were also clear enough (at least for me) to clue me in to use the light sparingly. What I didn't know (and something I mentioned in the video) was the necessity of turning off the light before hiding. I wanted to try leaving the light on after hiding. I was assuming the killer wouldn't have entered despite seeing the light on since I was hiding anyway. But then I thought that maybe he'd come in anyway because he'd know someone was in there since the light was on. 

The last case was pretty obvious to me that the protagonist was the target. I hid immediately after sending the paperwork because it's what I had been doing to evade the killer, so I figured that was what you were supposed to do. I heard the boss about going to sleep, but I had no idea falling asleep was an actual ability in the game. Despite catching on that I was the last target, I didn't even realize the irony of the name. What's funny is that when I was typing out my review, I kept thinking about the name because I had a feeling it wasn't a misspelling. Then it dawned on me the sound of the name when spoken - Kyl T'Knight = kill tonight - as you mentioned. I've no idea why I didn't catch on to that during the game. I remember saying it over and over in my head during that part of the gameplay to see if it would sound like a clue, but ultimately assuming that 'Kyle' was just misspelled. 

I'm really looking forward to more games! I HIGHLY enjoyed Cheating Death!