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The concept was interesting and the level design was challenging, the mechanics left a lot of room.  Though the control scheme felt a bit weird in some parts.  Ex. the powers.  Some finer points:

  • The controls felt a bit floaty and sometimes difficult to be precise with.  So tweaking that could help a bit.  Maybe making movement more precise somehow etc.
  • The difficult curve seemed to vary wildly which was a bit weird.  So making that a bit more even would definitely help the experience.

Overall this was an interesting play and a nice concept.  From what other people have said it seems to feel very celeste like, which seems good?  So it's cool.