The concept was interesting and the level design was challenging, the mechanics left a lot of room. Though the control scheme felt a bit weird in some parts. Ex. the powers. Some finer points:
- The controls felt a bit floaty and sometimes difficult to be precise with. So tweaking that could help a bit. Maybe making movement more precise somehow etc.
- The difficult curve seemed to vary wildly which was a bit weird. So making that a bit more even would definitely help the experience.
Overall this was an interesting play and a nice concept. From what other people have said it seems to feel very celeste like, which seems good? So it's cool.