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The systems in this game are so simple to get into, literally being based on dice, while also leading to some really deep combos even with the few types I found in the game.  Though I gotta say the block seemed a bit powerful, especially with the heavy dice.  For a jam game though, it's pretty balanced.  Some finer points(very fine the games good):

  • When I upgraded a dice I didn't really get feedback on what I got for it.  As well I think I clicked a 2 dice and it upgraded a 1 dice cause they all seem to display as 2s?  I'm not sure if that is intended, though it didn't seem to change the way it played anyway.
  • The visuals and animations behind everything are AWESOME it was there, good, but also not distracting from the main board.
  • As I said the the low skill floor and what looks to be pretty high skill ceiling are awesome I'll definitely be coming back to mess around with this game some more when I get the chance.  And I'd love to see more ideas in the same vein, cause there's a lot here.
  • I guess a small quality of life bit would be allowing faster dice switching on the board, and making the dice descriptions display on board and faster in general.  

The last two points are more QoL and nitpicks, the games really awesome and like I said if there's more of this game to play soon I'll be back.

Thank you for your comment and feedback! ^^