The title got a good laugh outta me, but overall the majority of the game isn't really anything too innovative, it's simple but executed pretty well. Personally I would've preferred a bit more difficulty, since a lot of the levels felt very simplistic which meant it didn't keep my attention as long as it could have with the set of mechanics introduced at the rate they were. A suggestion I could maybe make would be to go all in on the different mushrooms having different effects, disadvantages etc. Which could lead to an interesting kinda unit control game.