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A brilliant example of a story told by the language of gameplay.

Controls seem hard to master at first, but it serves the purpose of the game so well! More than than few minutes later you start to feels the movement and some dance like patterns start to emerge. It's such a joy!

Then you start asking questions. Like, why Pink can't go back? What does it mean?

It also feels very complete, which is a great achievement for a game jam.