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(+1)

Ow man...

Here is my feedback:
- There are only few words in the game so you should really consider making English version since it's more universal language then Portuguese. (I say this as Pole, so I'm not at English as well)

- Game is very chaotic. I read your comment and I get help from my girlfriend who speaks a bit of Spanish to help me and I still failed.

- At some point the girl walk saying "GATOMIA" multiple times a second, there was dog barking and male voice was giving some instruction that I don't understand and I Alt+F4 out of it. I tired my best and I played this game few times and I failed to finish it.

- I think the main issue is not that idea was bad, but lack of playtesting. Consider finding someone to test your game and ask him if game is easy to understand and what you should change.

- I like that you tried to use to Wildcards, It shows that you care and you put some effort into it, but remember that they are OPTIONAL challenges.

Don't be discouraged by critical feedback. You WILL get better and hey... You submitted the game which is VERY hard already.

I hope to see more of your games!
Consider playing our game. Link below!

I total agree with you.. I am sorry for making you play it at this stage. should have tried a little bit more (after the last stupid changes) and limited the repetition speed so you wouldn't have to alt f4 your way out of it in a heartbeat. I will be making improvements and release a better, more playable, version of it

Just if you could give *one step at a time*, following my son instructions, in the right time, and listen to the cat position after the GATOMIA(if noting is pressed)... with the commands in the right order you would  get to the end [PEGOU O GATO!] and not get crazy with the over speed. :P. even with overspeed you could get out of that... lol.. but than for what? The main idea you have got! to publish a game.. its almost playable! and thanks for trying it!

want to see what's next? https://diegoferraribruno.itch.io/gato-mia-roguelike