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Hi, I can't reproduce relocate "bug", maybe we stole my potion and I didn't notice it... For now, I always do screen shots... Here some remarks:

- When you rescue the archer, you can use infinite quiver at this floor (you have a negative count)

- When a character attacks an hydra, his protect objects protect everyone (on the other hand, the objects on a "passive" character have no effect)

- I have got a freeze after remove the third shield of the boss by killing a blob and when a Zombi start to eat a Gargoyle...

(here are the three screens: https://framadrive.org/index.php/s/w0boNEWQkAig1Fr )

And not a bug, but a simple remark: Isn't it unfair that when you kill a gargoyle with a special object, the others become statues but when you kil a monster near a gargoyle statue with a special object, the statue don't become a normal gargoyle?

Mmmh for the gargoyle I would like them to turn to stone only on a classic attack. I need to change their code so they behave this way.

I made a quick fix ( v0.851 ) for archer, hydra and shield boss bugs. thx for fast and detailed reports !