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I can only answer question #2: a game jam should be generous in length, so people have time to get in a good quality entry without having to worry about the deadline. 10 days for instance (covering two weekends and the intervening work week) is a length that agrees with me as a participant. No need to make a jam much longer though, because such an event is meant for less involved games, and you can always extend the deadline for stragglers.