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That's an axcellent idea~!

I was thinking perhaps a tower shield, but definitely something worth of its size! :3

Hammer bots are around ~28 px high, and She's almost twice that size... so yes, much much bigger! I wasn't paying much attention to balance or fairness when I made Her~


Unfortunately, I was actually an idiot and misplaced her model. So I can't actually do anything else with Her, although there's a possibility that I'll recreate Her after choosing a random fan suggestion to do from the forum~!

I think the new armor mechanic would fit quite nicely with Her, maybe those voxels are extremely resistant, but overall the robot is rather slowy and clunky? Maybe immune to kicking, but that wouldn't make sense if you can kick Spidertron 6000s but not Her. If you want a name idea, I have:

MKX Colossus Executor

MKX Heavy Decapitator

MKX Defensive Destroyer

I imagine a REALLY big MK3 version of Her towering over a Spidertron 6000, perhaps as a boss or miniboss.

Yes, armor to go with her would be lovely! But only in small areas in heavy amounts, which is partially what I went with in her design. You can see an exposed core in the middle of her chest there.

If she had a shield, it would make a lot of sense for it to be extremely resistant or even indestructible, but she wouldn't be a big attacker on her own~!

I really like the sound of Colossus, but she wouldn't be a mark X~! Once I redesign her (for the third time, it would seem) I intend to... ya know, actually save the model, so I can make higher Marks for her~!


I think she'd be super cool as a miniboss. Maybe appearing periodically between things like endless stages, or as part of her own challenge! :3

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About the MKX, it's because I didn't know how many versions you'd make :P, it's my way of saying "Mark anything", or saying something has one version.

About the challenge, it would take ages because of how bulky she is, but it would be fun to fight something that can't die in a hit.

About indestrucible, what if you found two versions: One that had no shield, but could be killed by chipping at her armor or destroying her core, and one that has a shield, can block any attack, but gets knocked back by hits, what I'm thinking about is having her (And some respawning cannon fodder) in a map with a lava pool on the end, you have to push her while avoind endless waves of weak enemies, when she hits the lava, she dies and all of the other enemies would as well.

Also, fire, maybe she could be rather fire resistant so you don't have a simple tactic against her, but fire would still be effective.

Maybe her weak point should be the core, making precise strikes key to beating her without, well, taking ages to chip at her body, maybe it could be her only weak spot.