Very cool that you made a multiplayer game in just a couple of days. I'd like more music, sounds effects, and power ups spread throughout and then eventually a level randomizer algorithm but all that takes time. Great work for such a small time frame!
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Thanks! Pretty much everything you listed was planned, but had to be scrapped because I'm terrible at managing my time (and also I live in tx and our power was out for almost half the jam). It was supposed to be more rhythm focused with speed and movement bonuses for landing on beat and such. I'll continue working on it after the jam to get these features implemented. Thank you again!