Yeah. That was something I didn't have time to fix unfortunately. If you time it right you can jump infinitely with every character too, so it's something that I should definitely fix I if I return to the project.
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That is intended. The only character I intended for you to be able to jump off of was the jumper, as a big aspect of them as a character is providing vertical height for the other characters. I could've been more specific about that with the information I provided on stages with new mechanics, I apologize for that. I probably should've made it to where you could jump off both the leader and dasher characters anyways though, because it's probably abnormal having that discrepancy.