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(+2)

An interesting platformer (unfortunately devoid of C&H references) with a nice concept and a good point at the end.  That's also left up for interpretation.  The levels were definitely pretty hard... tho it felt more like the controls sometimes, than the actual level design.  To clarify:

  • The movement felt pretty good, though the jumping was a bit weird.  Since the character had a little bounce on landing that messed up quite a few jumps.  So I'd recommend tweaking or removing that to avoid it impacting jumps too much, though it's not a huge issue once you figure it out.
  • Hitboxes were a little weird in the fact that they seemed to fit near exactly to the sprites.  Which lead to a lot of weird behaviors with the platforms.  Mainly with the sun where the "spikes" on it would get caught on a platform, and you would be sitting there until moving off, while still unable to jump.  Because of that it led to a lot of jumps being messed up.  So I feel like having more of a straight circular hitbox would help make it easier to tell when you'll collide or not and make collisions simpler to deal with.
  • Difficulty curve takes a pretty big jump on the third level.  It essentially goes from intro level, jump intro level to oh god there's so many spikes instantly.  So I feel like a few slower levels might help, though the rest of the game did have a pretty good difficulty curve itself so that was good.

Besides hoping to see some C&H in future stuff, but for now this was a pretty fun game to play, even solo.  Just tweaking the controls a bit and fixing some hitboxes and it'd be even more awesome.

Thanks for the detailed feedback! WHOOPS! C&H reference isnt there! oh no! Sorry!

(+1)

wow omg! thnx so much for all the feedback! we arent really planning on working on the game any more but its some points ill think of in my future projects. i am kinda disappointed we didnt get to add any C&H references but it just didnt really fit the theme and we hadnt really any time left at the end. about the level of difficulty, i just feel like my levels always come out very hard even when im not really trying so i need to take that into consideration. thnx soooooooooooooooooo much for playing and so happy u enjoyed the game! have a nice day and happy coding!

(+1)

I definitely did, and I can understand the problem with difficulty for sure.  Was a fun play.