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(+1)

For the animated doors:

  • The static assets and the opening animations have no shadow below the door.
  • But the locked animation has a shadow below the door.

So if a door has no shadow at first, but then plays its locked animation, it ends up with a shadow!

For consistency, please can you standardise this to either shadow or no shadow across all door animations? 

(+1)

Ahhh I got it after checking for minutes x)
The black shadow of the "locked" animation is supposed to give a shakier effect to the whole thing, but indeed ending with that shadow is not nice.
I'm adding a duplicate of the first frame at the end, so when the animation is over the door will be fine and without any weird shadow! I made those doors so many months ago that I didn't even remember ahaha

(+1)

That works, thank you so much!

(+1)

You are welcome! ;)