Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey guys! I've added the fixes to the most recent build and updated the download:

  • Double Jump now has height variability
  • Removed halt in jump velocity if player let goes of jump input early
  • Projectile attack  can now be fired in the air
  • Added health pickups
  • Decreased Boss Phase 1 health from 500 units to 450
  • Destroying Boss projectiles now drop magic/health pickups
  • Boss projectile is fired more often in third phase
  • Added knockback to boss when damaged in third phase
  • Fixed flag issue when player re-enters the boss room after dying in the third phase
  • Fixed bug where second area music would not play
  • Adjusted roll obstacle at the beginning to take up one block of X space

Thank you guys for your feedback and suggestions!