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I really didn't understand what do to at first. Including a tutorial in-game would make it much better.
But when I got it... dang, it just doesn't let the player rest! I couldn't even get soldiers to the spot because enemies spawn constantly! Some kind of pause when exiting a soldier and opening the shop would be nice.
The idea of separating soldiers didn't really work since only one can be controlled at once. Try different controls!

Bugs: trying to merge with no soldiers stops the soldier forever; sometimes only having one soldier or one cube destroyed ends the game.
 

It's really not bad, I'd love to play it if it wasn't that difficult!

Thank you for the feedback! A tutorial was something we definitely wanted to do but just didn't get the time (along with several other features we didn't get the chance to implement). We didn't think much about individual control over players,  but I think that could be interesting. We plan to update the game to include some missing features that we wanted, as well as some bug fixing, polish, and refinement, so some of this feedback will most likely be in.