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(3 edits)

Hey thanks for the great feedback man, I've already got to work on the patch and I've just completely removed the cooldown's. I may build on this further because I'm just having a ton of fun with it really, but no promises XD

Oh and also because someone else had a great idea for this game. I've added the mechanic to just throw the robots forward so i'm probably gonna use that for the puzzle mechanic you mentioned which is a good idea :) . The jump also i've altered in general so its not as springy to compensate for the removal of the cooldown, the cooldown was never meant to be that long, it's a bug, and i've just removed the cooldown all together because I've realised it doesn't fit the game in general


Thanks for the kind words :)