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Perhaps if there is a kill/no kill choice for something like this, you could get two things

  1.  By not killing him you get more vampire suck range, or maybe when you spit something out it homes in on an enemy? It could be from him giving you a gift from one vampire to another.
  2. By killing him you get a shop there - and maybe a special item, like a grappling hook because the shopkeeper has no need for it now that he is up there in the lair - perhaps with a zipline down?

Really this seems like it would come anyway for the game (at least a fight with some vampire, where you would have to fly out of the mouth or something), it is just nice thinking up hypotheticals to this cool game