I think I've already given my comments on this, but I'll add a couple more.
AI was great. Audio was quality. Love the graphics.
The boss fight was well done. I think if you had more time to put into it, you could make the ending a bit more lengthy, giving him some more health and dragging it out some more.
I forgot to mention when testing that, imo, the character switch would be nice on ctrl/shift instead of tab, so I can use my pinky (maybe some people press tab with their pinky, idk :P)
I think it would be nice if the dialogue triggered once you landed. It's a bit awkward hanging in the air listening to this guy talk who isn't in the frame yet.
Great job. I'm looking forward to the next installment ;)