Glad you enjoyed the slowdown due to intended clunky-ness! It was something I wasn't sure how people would handle, but I would like to add some way to get out of it and roam free as the chip when the player feels the need. I will look into this bug, as I came across similar things when adding this 'spring' effect.
Also concerning the joy in figuring out how to use it: I am conflicted on how obvious I want to make it when you receive one of the mechs, on what it's controls are.
As far as the visuals go, might look into a filter, might not.
Thank you for testing and commenting!