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Really loved the game and level design. But the movement was a bit stiff and lever pulling was somewhat difficult as I had to press multiple times in order to activate it. You could actually make it a bit better by using some function which gets called as long as player is in lever’s proximity, like OnTriggerStay(). P.S. - I think vector art will really suit this game(since you are good with raster graphics..) :)

Its kind of a weird thing because i did actually use OnTriggerStay but it still stops after sometime, and i didnt find a solution for that.