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(2 edits) (+1)

You've got a very stronge core mechanic going on, but the implementation needs a little refinement. Some more responsive controls and reducing the cool downs would really help, at the moment you've made a game of attrition which is unique, but I think this game would be a lot more fun if it realied more on tradional platformer mechanics aswell as your unique death mechanic.  Well done on creating this in a single week.